SCALE A SURREAL MOUNTAIN AS A GOLF BALL, WITH USER-FRIENDLY CONTROLS
Golfing Over It with Alva Majo is the game for you if you’ve ever fantasized about scaling a mountain while carrying a golf ball. The idea of the 2017 phenomenon Getting Over It with Bennett Foddy is used in this game, but with a twist—instead of a man in a cauldron, you play as a golf ball. What about the mountain you’re ascending? It’s as fantastical as a Salvador Dali work of art. What’s best? The challenge is in the climb itself; the controls won’t make you want to throw your computer out the window.
BENNETT FODDY’S ENDORSEMENT ELEVATES THE GAME’S CREDIBILITY AND APPEAL
You know you’re in for a treat—or a trick, depending on how you look at it—when Bennett Foddy, the man who came up with the original mountain-climbing nightmare, approves a game. Bennett Foddy himself has participated in Golfing Over It and given the game his approval. This is comparable to receiving a stamp of approval from Stephen King for your short horror story or from Gordon Ramsay for your homemade Beef Wellington. Folks, it’s a big deal. The game offers a new, albeit frustrating, experience while preserving the essence of the original.
NAVIGATE A MOUNTAIN FILLED WITH BIZARRE AND INFURIATING CHALLENGES
Golf your way to the top of a peculiar mountain, which is the game’s main goal. This is not, however, your grandfather’s Sunday golf game, to be clear. There are many challenges on the mountain, from the ridiculous to the infuriating. You’ll come across everything, from spinning hammers to floating platforms. And just as you begin to feel comfortable with it, the game throws you another curveball. It’s as challenging as it is addictive, like playing mini-golf in a fever dream.
NAVIGATE A MOUNTAIN FILLED WITH BIZARRE AND INFURIATING CHALLENGES
Alva Majo’s soothing voice will accompany you as you navigate your way up (or down, depending on your skill level), as he explains why he made such an evil game. It is similar to having a therapist and a tormentor in one. Alva’s commentary gives the game more depth and gets you thinking about what success, failure, and the path in between really mean. It’s more than just a game; it’s a philosophical journey disguised as an apparently easy task.
ALVA MAJO’S COMMENTARY ADDS PHILOSOPHICAL DEPTH TO THE UPHILL JOURNEY
The fall, ah. Just as you think you’re about to reach the top, you make a mistake and tumble all the way back to the bottom. It’s like dropping your ice cream cone on a hot summer day in video games. The fall isn’t just a setback, though—it actually adds to the game’s charm. The journey’s descent is just as important as its ascent because it teaches you the value of forbearance, resiliency, and how to swear politely.
FALLING BACK TO THE START TEACHES RESILIENCE AND ADDS CHARM
What occurs then when you eventually reach the top? Will you experience joy? Will you think it was all worth it in the end? Without a doubt, the answer is yes. The feeling of accomplishment is comparable to completing a marathon or successfully putting together that IKEA furniture with no extra screws. It’s a moment of unadulterated, undiluted joy that makes all the stumbles, annoyances, and existential crises worthwhile. Because, let’s face it, this is probably the biggest accomplishment you’ll have this year, if you’re anything like me, you’ll take a screenshot and set it as your desktop wallpaper.
REACHING THE SUMMIT DELIVERS UNPARALLELED JOY AND A SENSE OF ACCOMPLISHMENT
You now know the emotional rollercoaster that is Golfing Over It with Alva Majo. It’s a game that tests you, annoys you, and causes you to second-guess your decisions in life, but it’s all worthwhile in the end. Hey, if you ever get sick of playing on the mountain, you can always switch back to standard golf. Where is the fun in that, though?