The spotlight is on “Devil May Cry: Peak of Combat,” a hot mobile action RPG taking the gaming world by storm. Developed by the Chinese company NebulaJoy and supervised by the Japanese DMC development team, the game is a spin-off to the Devil May Cry series. It successfully integrates elements from multiple games in the series, such as DMC3, DMC4, DMC: Devil May Cry, and DMC5. After several beta tests, it was finally released in Mainland China on June 11, 2021, bringing hack-and-slash battles to the palms of mobile gamers everywhere.
COMBATIVE FUN: THE KEY TO GAMEPLAY
The gameplay of this RPG holds to the high-octane, intense combat style of its PC/Console siblings, with some simplifications to accommodate the mobile platform. Players traverse expansive levels, annihilating demons and earning Stylish Rank points based on their combat prowess. Diversity in attacks can boost the Style gauge, while repetitive moves can cause it to stagnate. An exciting twist to the gameplay: the ability to dodge and taunt, increasing the stylish ranking.
ADAPTATIONS: COMPARED TO PC/CONSOLES VERSIONS
Some features in the game are simplified or absent compared to the PC/Consoles versions due to the mobile platform constraints. For instance, characters can only carry up to four weapons, and there’s no Automatic Mode, but aim assist is supported. Dante’s Swordmaster and Gunslinger styles are included in his standard movesets through specific button inputs, whereas his Trickster and Royalguard styles are the only ones explicitly present.
WEAPONRY: THE DEVIL IS IN THE DETAIL
Every character can equip up to four weapons with unique stats and skills. Weapons inflict direct physical and secondary elemental damage, with possible basic categories including Physical, Fire, Ice, Thunder, and Dark damage. Additionally, upgrading weapons increases damage output and unlocks different skills—methods for weapon upgrading range from injection, forging, and refining to using Magic Cards.
SIGNATURE WEAPON SKINS: SPOILS OF BATTLE
Signature weapon skins can be earned and applied to any weapon in the same category. Dante’s Rebellion is unlockable after completing Main Story Chapter 2, while his Ebony & Ivory can be unlocked after completing Bloody Palace Floor 60. Lady’s Bounty Hunter can be unlocked after completing Main Story Chapter 7, while Vergil’s Yamato can be obtained during the “Vergil Returns” limited event.
CHARACTER STATS & UNIQUE STATS: BECOMING THE LEGEND
Each character possesses six default stats, unique to each—ranging from Health Points and Power to Critical Damage. Dante has an impressive stat known as Anger increases the points for Royalguard. While characters don’t own signature weapons, their movesets are shared between firearms in the same category, and most of these movesets can be unlocked with Red Orbs.
MEMORY CORRIDOR AND VERGIL’S SOUL REALM: DANGEROUS REALMS AWAIT
“Memory Corridor” is a replayable game mode with two-stage difficulties: Son of Sparda and Dante Must Die. The “Vergil Returns” limited event features an event called Soul Realm, offering three difficulties: Easy, Normal, and Hard, each with its unique rewards. No matter the challenge, your character stats upgrades will be carried to these event modes, ensuring a fair fight.
CONCLUSION
With a vast range of characters, weapons, and game modes, “Devil May Cry: Peak of Combat” offers an immersive gaming experience that keeps you on your toes. From Dante and Lady to Vergil and Nero, each character brings something unique. The demons you’ll face are plenty, but with the right weapon and enough skill, victory is just a hack and slash away. So, take up arms and get ready to experience a peak of combat like never before.