In a fierce tug-of-war between the sanity of a professional observer and the most primitive instincts, the main character is pushed into a more grim setting: the anomalous space of Backrooms. Here, amidst endless and haunted corridors, your mission is not simply to survive; instead, you are given a specific task of collecting visual evidence of a mysterious entity, known as Smilers Den. This is a horror game of the same name, causing everyone to fall into a feeling of horror. The horror of this game lies in the fact that the player will have no way to escape. It comes from the deepest desires of humans. They want to escape the pursuit of the demon, but also want to stay and drown in its charm. Will you be able to realize in time that you are in danger? Or will you accept a sweet but painful death?
ATMOSPHERIC HORROR SETTING
However, the biggest challenge of this shift does not come from the physical threat, but from the very nature of “Karelia” – a creature that uses “sexual flirtations” as a weapon. The atmosphere is so oppressive that it paralyzes everyone. Thanks to that, people have to rely on the little bit of hope that the monster intentionally reveals.
- Iconic Backrooms Environment: Many separate locations will be mixed together. This confusion will make your mind go crazy.
- Tense Observational Gameplay: The pictures you take will somewhere be a way for you to remember the places you have passed.
ADULT-THEMED NARRATIVE
Therefore, the story is not just a life-or-death hide-and-seek, but also an ultimate test of will. Can reason and duty overcome temptation, or will you succumb to its deadly allure forever? From the moment you step into that room until morning, how long can you endure? Time will pass so slowly that you will think it has stopped. Only an iron will can save you.
- Unconventional Survival Mechanic: The player will have to resist the enemy’s temptation. That is the only way to escape from here.
- Choice-Driven Encounters: The player will also gradually receive some information about the demon’s weakness. This gap is enough for you to buy yourself a few seconds to escape.





