There was a sleepy little town in the middle of nowhere once upon a time. The people who lived in the town were content with their lives, but they could not take any kind of vacation because they were too poor. It appeared as though every possibility had already been explored, but suddenly, a miracle occurred. The ground began to shake violently beneath the city, releasing various dangerous animals. Those who made it through the turmoil that befell the town were rewarded with a life of tranquility and material success.
Why? As a direct consequence of this, the dungeon has been explored by an extremely diverse assortment of heroes and adventurers. They had a reputation for being generous spenders who helped the local economy and simultaneously protected those who were helpless. The once peaceful village is now built on top of a dangerous dungeon that is teeming with the spirits of those who died while attempting to explore the dungeon’s depths.
Every participant has the opportunity to tailor their own experience. As a direct result of this feature, we are making significant progress toward the goal of enabling you to create games from scratch. The gameplay is difficult, and the game’s overall feel is roguelike. Six unique hero classes are available. At the town hub, you will be able to receive an overview of the game’s world as well as some advice on how to best prepare for your upcoming journey.
The primary dungeon features over thirty unique dungeon levels, each arranged according to one of six unique categories. The Spider Lair, the Necropolis, and the Ice Caves are the three additional dungeons that can be explored, but doing so is completely voluntary. It is possible to find a variety of hats, items, bosses, and monsters throughout the game. Everyone has a good time at a party, especially one that involves wearing hats.