An urban legend has been circulating for some time. In Imigo, people say that an ugly child was abandoned in the mountains. He grew up to be a cruel man. And the rumors are true, and even worse than what is said. You will play the main character of that story. You will capture girls and commit many cruel acts on them. As time goes on, your victims will fight back more and more. But that is what you seek. The stronger the resistance, the more stimulation for a mentally unstable person like him.
EXCITING SCENES
Players will totally thrust their feelings to the next level that they cannot deny. This is often totally justifiable since the exercises within the diversion ought to be completed with many surprises.
- MAX Affect List: In all cases, vital occasions will ceaselessly happen and require each individual to always move. When reaching a modern area, shocks will be rapidly activated with the purpose of making players feel scared, in addition to character expressions.
- Practical responses: Fear isn’t felt through visual components and storyline, but rather through the sounds. Particularly, the voice performing artists have attempted to include the foremost distinctive sounds whenever the character feels frightened, so diverse sounds can increase your feeling.
BRUTAL OCCASION SCENES
In numerous diverse cases, each individual will often need to have vital things to advance gameplay. From there, numerous instruments can be utilized in numerous ways based on the current action.
- Unfeeling acts: Numerous activities can frequently be opened based on the devices you’re utilizing throughout the trip. With the most diverse data given, players will frequently know their employments and utilize them most suitably to complete the stages.
- Relentless frightfulness: In addition to the most occasions related to the characters, modern components are frequently included within the frame of constrained substance. Particularly, you’re constrained to take part in these occasions in the event that you’re seeking out modern things to open the scenes of each character.